Tuesday, April 9, 2013

Tonight is the night

By midnight we are going to submit our completed game for approval.  It is going to be a lengthy night but we are right on the cusp of being complete.  We still need to setup all of our pretty pictures for the menus as well as displaying some of our saved data such as high scores.  So while it isn't necessarily anything difficult to program it is still requires work hours to link up the new images and re-sizing/re-positioning so they look pretty.

Over the past week I have been working on revamping the tutorial one last time to match our current game as chasing down bugs across the system.  Nothing super exciting to talk about, but we are at the point where we are no longer adding exciting new features, instead we are working on the not so glamorous but necessary bug fixing.

The downside is that it appears that our shielded enemy will not make it into the game because we haven't been able to get our animations to work properly.  There are also small things here and there that I would love to put more time into, but alas your game will never be perfect.  At this point I am more than pleased with how our project has turned out and can't wait for it to be available for others to play.

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